Borg Attack was developed in Java using Sun's JDK 1.2. The game is a multi-threaded application implementing the Runnable interface. The ships, phaser shots, and torpedo shots were created by extending the Ellipse2D and Rectangle2D classes utilizing synchronized code and methods. All icons were homemade using a freeware program called Image Forge (see below). The game was developed as an assignment for an Interactive Systems class taught by Dr. Michael Spring at the University of Pittsburgh's School of Information Science.
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Initial game screen
Firing Photon Torpedos
Icons Developed for Game (using Image Forge freeware):